Battle of Auerstadt

14 October, 1806

Although overshadowed by Napoleon's nearby victory at Jena, Marshal Davout's stunning demolition of the main Prussian army - more than twice the size of his force - at Auerstadt, has to rate as one of the most brilliant military displays of modern history.

Davout ran into the Prussians while trying to cut the line of retreat of what Bonaparte had thought was the main enemy force. Realizing he was in real trouble, Davout initially went on the defensive in and around a small village called Hassenhausen and was able to beat off a series of disjointed attacks.

For an hour and a half Davout's III Corps held on then, sensing a weakening of Prussian resolve, the marshal went on to the attack. Shocked by the decisiveness and ferocity of III Corps' assault the Prussians wilted and soon Frederick William III was ordering a retreat. A rout followed and Prussia's military hopes lay shattered with more than 13,000 casualties and 115 lost guns.

Text taken from http://www.napoleonguide.com/index.htm

 

The Map

This version has been made into an objective map. An outnumbered French force must hold back the disjointed but much larger Prussian onslaught and survive for a certain period of time. Though, on this map, the French (blue) have only 3,800 troops to the Prussians’ 6,300, the time limit and upgrades give Davout’s smaller army hope…if they can hold out for 45 minutes game time, and keep their population from sinking below 450, then they are declared the Victors and the Prussian side MUST Surrender.

The French side also has upgrades that they can perform, and though all ups are allowed per map instructions, only 3 will actually help the army (+4 cold steel, -15% reload and -20% scatter of fire). These upgrades are in deference to the superior fighting spirit displayed by the French army that day. This map should not be played in a rated room, and should only be played by generals who fully understand and are willing to abide by the rules.